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 Computers » Artificial Intelligence » Games


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Aims to develop a team of fully autonomous humanoid robots that can win against the human world soccer champion team.

http://www.robocup.org/

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Description of simple techniques for controlling goal-directed motion of simulated characters around their world, for applications in games and animation. Includes Java demos and related links.

http://www.red3d.com/cwr/steer/

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Information from the ICGA organization, contents of the ICGA Journal and information on game programming in Chess, Checkers, Bridge, Go, and many other games.

http://www.cs.unimaas.nl/icga/

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Checkers program written by Jonathan Schaeffer et al.; play online. Publications, endgame database statistics, game records.

http://www.cs.ualberta.ca/~chinook/

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Review of research and implementations in Backgammon, Othello, soccer, and other games.

http://satirist.org/learn-game/

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Gamedev.net is the leading resource for game developers, featuring daily news updates, over 1500 featured articles and tutorials, dozens of game development jobs, and the most active game development forums anywhere!

http://www.gamedev.net/reference/list.asp?categoryid=18

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The GAMES research group produces high-performance, real-time programs for strategic game-playing. We have branched out into commercial games and applications of our research to industrial problems.

http://www.cs.ualberta.ca/~games

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Online paper about path-finding, including the A* algorithm and a greedy algorithm. Implementation notes, precalculation, map representations, heuristics, applications.

http://theory.stanford.edu/~amitp/GameProgramming/

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Introduction to the A* path finding algorithm.

http://www.policyalmanac.org/games/aStarTutorial.htm

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 10 - AI Wisdom Browse Website open in new window
A database of Artificial Intelligence articles specific to games that appeared in game programming books, magazines, conferences, or on the Internet.

http://www.aiwisdom.com

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