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 Computers » Software » Graphics » 3D » Rendering and Modelling


 Web Pages    31 - 40   of   41 Back to Rendering and Modelling Home 


Free 3D designing and modeling program for Windows. Can extrude/sweep new objects, and use parametric NURBS curves. Old version includes full Visual Basic plus Assembly source code. Product specifications, screenshots, tutorials, and downloads.

http://members.optusnet.com.au/~draw3d/

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Tutorials for Rhino3d covering general setup, the RIB-file, parameterization and texture maps, applying shaders to objects, smoother NURBS, texture control, and a gallery. Also BMRT benchmark and a few shaders.

http://home5.swipnet.se/~w-52046/

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A scanline renderer, supports most of the basic RenderMan features, renders simple scenes in real time for motion preview, by J. Scott Iverson. Runs under MS-DOS.

http://home.earthlink.net/~jiverson782/Siren.html

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A polygon editing and modeler for Java. Includes file exporting (including AutoCAD DXF), mathematical modeler, export between formats including AutoCAD DXF, tool-box includes polygon reduction, surface relaxing, animation features included with JCad P...

http://www.digitalscores.com/jcsoftware/

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A modeling application to design wireframe, polygonal, and hybrid objects with special attributes, test, and save 3D models for real-time rendering.

http://www.repix.com/

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A free, simple 3D-modeling program creates and edits 3D polygonal objects. Versions available for Win95/NT or Amiga.

http://www.washedashore.com/projects/wog/polywog.html

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Kribi 3D Engine the pure software Kribi Renderer.

http://www.adeptdevelopment.com/default.htm

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It is a voxel based 3D modeling software, designed for 3D beginner, create models easily by using the 2D painting technique.

http://www.everygraph.com/frame.php

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 39 - CALIMAX Modeller Browse Website open in new window
A 32-bit 3D modeling tool for Win NT and Win 95. The program has been written to primarily interface with the Persistance of Vision raytracer (POV-Ray version 2.x and 3.x).

http://www.calimax.de/

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A 3D solid object modeler designed to be independent of the rendered back-end. Features include constructive solid modeling, reality-based material representation, and a flexible plugin system, scripting through Python bindings and a constraint-solvin...

http://threedom.sourceforge.net//

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