A raytracer trying to aid lighting designers and architects by predicting the light levels and appearance of a space prior to construction. It uses a hybrid approach of Monte Carlo and deterministic ray tracing. Available for Unix.
An object oriented library with API in C++ and Python for synthetic rendering, which provides a common environment and description language to treat light distribution in three dimensional spaces. Available for Linux and Windows.
Ray tracing library written in c++ with python bindings. Source code, documentation, galleries, tutorials available. Binaries for Windows, seems to be portable to Unix platforms.
Plug-in for Rhino, uses both raytracing and radiosity to create single-frame images and animations. Product description, gallery, training, evaluation download, and purchasing. For Windows.
Regular awards for best raytraced still images and animations submitted by the public. Recent winners, voting on the current round, and the topic and rules for submitting to the next round.