Discusses the limits on the maximum number of threads and processes supported on Windows. Describes the difference between a thread and a process, surveys thread limits and then investigates process limits
Describes strategies to combine the Win32 synchronization primitives into more complex synchronization objects. It presents several solutions for implementing advanced synchronization objects along with a comparison of how they perform.
Focuses on several of the new thread synchronization features introduced with Windows Vista: condition variables, slim reader/writer locks, and one-time initialization.