Free, cross-platform programming environment for capturing, transporting, processing, displaying, and synchronizing digital media. Extensions to OpenGL, display control, device control and asynchronous communication between applications and hardware, ...
OpenGL low-level API for embedded graphics between software applications and hardware or software graphics engines for embedded systems, cellphones, and gaming platfor
A cross-platform standard programming environment for capturing, transporting, processing, displaying, and synchronizing digital media (2D and 3D graphics, audio and video processing, I/O, and networking).