Developers of RenderMan, a rendering software system for high quality, photorealistic image synthesis that Pixar uses internally and licenses to third parties.
Compliant rendering software that offers programmable shading and lighting using the standard RenderMan shading language. Software descriptions, PDF and online user manual, FAQs, and downloads. [MacOSx, Windows, IRIX, Linux]
Project to provide an open source implementation of the REYES rendering algorithm to permit, both students and teachers, to understand how it works and experiment with it.
Daily news, shaders and tutorials related to RenderMan and BMRT for those on a budget. Focuses on advanced techniques and sources for extra information.
A photorealistic rendering toolkit which adheres to the RenderMan (R) standard. Supports advanced capabilities such as motion blur, depth of field, trim curves, texture, environment or displacement mapping, and programmable shading in the RenderMan Sh...
The Java RenderMan bindings are an effort to allow the interaction of photorealistic modelling and rendering applications written in Java via Pixar's RenderMan API.