An extensible, distributed system for game development, consisting of an abstract game client, and a game server to which players connect to play games against other players or alone.
A set of computer RPG programming tutorials using C# and DirectX. Regular articles on the creation of roleplaying games. Topics including Lua scripting, NPCs, maps.
Book by Dave Roberts that takes readers inside the world of PC game programming and reveals the essential techniques to make game programming easy and fun.
Aimed mainly at the new games programmer. It contains notes and answers to common questions with examples in C++ and DirectX. Resources. T2, a free terrain texture generation tool.